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Solid Report Of the Sector
By: TraderMark   Tuesday, May 20, 2008 5:36 PM
Symbols: GA, NCTY, NTES, PWRD, SNDA
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We had another solid report out of this sector today, from The9 (NCTY) which actually licenses a game I am familiar with, World of Warcraft. Here are some details.
  • For the first quarter of 2008, The9 reported total gross revenues of RMB463.8 million (US$66.1 million), which increased by 4% compared to RMB447.5 million (US$63.8 million) in the fourth quarter of 2007 and by 63% compared to RMB284.7 million (US$40.6 million) in the first quarter of 2007.
  • For the first quarter of 2008, online game services gross revenues were RMB462.2 million (US$65.9 million), representing a 2% increase from RMB451.4 million (US$64.4 million) in the fourth quarter of 2007 and a 64% increase from RMB281.3 million (US$40.1 million) in the first quarter of 2007. The increase was primarily because of continued revenue growth from Blizzard Entertainment's World of Warcraft despite the holiday impact during the quarter
  • Gross profit for the first quarter of 2008 increased by 3% quarter-over- quarter and 60% year-over-year to RMB208.0 million (US$29.7 million). The sequential increase of gross profit was largely in line with the increase in net revenues. Gross profit margin for the first quarter of 2008 remained relatively stable at 47% compared to the previous quarter and the same period of last year.
  • For the first quarter of 2008, net income was RMB89.7 million (US$12.8 million), which increased by 4% from RMB86.0 million (US$12.3 million) in the fourth quarter of 2007 and by 36% compared to RMB66.1 million (US$9.4 million) in the first quarter of 2007. The sequential increase in net income was a result of the cumulative effect of the foregoing factors.
  • Fully diluted earnings per share and per ADS for the first quarter of 2008 was RMB3.21 (US$0.46), compared to RMB2.93 (US$0.42) in the fourth quarter of 2007 and RMB2.65 (US$0.38) in the first quarter of 2007.
This was a strong beat, 46 cents versus analysts 32 cents but frankly Perfect World (PWRD) grew much faster, and has far superior gross margins (near 90% versus NCTY's sub 50%) I take it this comes from owning your own games versus licensing them.



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