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ARM Sees Demand for HD Mobile Media and Entertainment Grow as Mali GPU Licensing Momentum Continues
Wednesday, July 29, 2009 5:02 AM


Rockchip and Telechips License ARM Mali GPUs to Offer Consumers Cutting-Edge Media Experiences While on the Move

ARM [(LSE:ARM); (Nasdaq:ARMH)] announces today that it is seeing demand for mobile devices offering a high-definition (HD) entertainment and browsing experience rapidly increasing in Asia, as two more licensing agreements for its ARM® Mali™ graphics processing units (GPUs) are made with mobile technology providers in the region, Rockchip and Telechips.

Leading mobile analyst house, Screen Digest, has highlighted the importance of a quality end-user experience in mobile entertainment provision. The analyst house estimates that as high-end mobile devices become more mainstream, the mobile gaming, video and TV market will grow 300 percent to €8.5 billion (approximately U.S. $12 billion) by 2013 in Asia Pacific, North America and Europe.

Rockchip has licensed three ARM technologies to enable OEMs to enhance the quality of graphics and to allow complex applications to be run on portable devices without jeopardizing battery life. The China-based semiconductor developer has licensed the ARM Mali-55 GPU, the ARM926EJ-S™ processor and the ARM Cortex™-M3 microcontroller for use in next-generation mobile phones and portable media players, offering consumers cutting-edge media experiences while on the move.

Korea-based Telechips has extended its license of the ARM Mali-200 GPU for its multimedia applications processor, now in silicon and set to deliver stunning interfaces and user-friendly navigation on a range of mobile and consumer electronics devices.

“Today's high-end mobile devices with large screens and computer-like capabilities are big drivers for mobile content consumption and especially for mobile games and mobile video,” said Ronan de Renesse, senior analyst at Screen Digest. “Highly demanding applications and services such as TV, video and games on mobile devices are set to generate in excess of €8.5 billion by the end of 2013 in North America, Europe and Asia Pacific; three times more than it did in 2008. Quality of experience is key for the market to reach its full potential.”

Consumers today want to be able to enjoy next-generation entertainment on a range of mobile devices.



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