Interactive Experience Delivers Complete 3D Immersion Into
Egypt’s Giza Plateau
Dassault
Systèmes (Euronext Paris: #13065, DSY.PA), the 3DEXPERIENCE Company,
world leader in 3D design, 3D Digital Mock Up and Product Lifecycle
Management (PLM) solutions, has announced the launch of Giza
3D, an interactive 3D recreation of the world-famous Giza plateau,
home of the historic Giza Necropolis.
The free Giza 3D interactive application is available today at www.3ds.com/giza3D
and is being officially unveiled at a gala event tonight at the Museum
of Fine Arts, Boston (MFA). Speakers at the event will include
Lawrence Berman, the Norma Jean Calderwood Senior Curator of Ancient
Egyptian, Nubian and Near Eastern Art at the MFA and Al Bunshaft,
managing director, North America, Dassault Systèmes, who will discuss
how 3D technologies can help enhance the understanding of art and
preserve historical data for generations to come.
In addition to a guided tour of selected monuments as a general
introduction, the Giza 3D Web site allows users to roam at will
throughout the Necropolis, visit carefully restored tombs, shafts, and
connected burial chambers and enter four of the site’s ancient temples,
including Khufu and Menkaure’s pyramids. Users can browse contemporary
and ancient pictures and view thirty objects meticulously reconstructed
in 3D. The site can also access photos, field journals, maps and other
items from the MFA’s Giza Archives Web site to support an extended
learning experience.
Giza 3D successfully addresses the needs of multiple target audiences:
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The general public will find an easy way to access the best
available source of information about the Giza plateau,
revolutionizing how Egyptological knowledge is shared;
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The academic world will find a powerful tool to teach Ancient
Egypt studies and help students better retain this knowledge. Giza 3D
is available on multiple devices, including the Web and 3D immersive
environments;
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Researchers will benefit from seeing 3D objects from multiple
angles, such as inscriptions on the back of a statue typically not
seen within museum glass displays, or from sharing 3D-based
information to help test hypotheses; and
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Museum exhibition planners can consider using a 3D immersive
device to enhance exhibit viewing options.